![]() The Hellfire troopers appear at level-scaled frequencies, and the regular Hellfire armor-wearing soldiers can be encountered in serious numbers even during the escape sequence in The Waters of Life (an extremely dangerous situation for unprepared players). Whether the main quest has been completed or not has no effect on whether Enclave soldiers wear this armor, nor does it affect how frequently those ones that do wear this armor appear.It cannot be given to Protector Casdin as part of his unmarked quest.In Fallout: New Vegas, ED-E, a robotic eyebot companion originally from Adams AFB, has a data log that references the Hellfire armor and how the Duraframe eyebot program was ditched in favor of developing the Hellfire armor.That should not be taken for granted, however, as Hellfire troopers are still an uncommon enemy. This advantage alone may make it a better choice among the game's several power armor suits. In contrast to the T-51b, which is limited to merchant repair, the Enclave Hellfire armor can be repaired with other sets of Hellfire armor. The helmet offers +5 Fire and Radiation Resistance, but at the aforementioned cost of -1 Charisma. The armor has an advantage of +35 Fire Resistance, +15 Radiation Resistance and +1 Strength. It does, however, offer inferior radiation resistance, as well as -1 Charisma for the Hellfire helmet as opposed to the T-51b power helmet which has +1 Charisma. The Remnants bunker appears only in Fallout: New Vegas.This armor is equal to the T-51b power armor (but not the winterized version included in the Operation: Anchorage add-on) in terms of DR, item HP, and weight. The sonic emitter will not disable the forcefields protecting the advanced power armor found within the bunker. ![]()
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