Wargaming’s World of _ series originally started off with a PC-only WWII and early Cold War tank combat simulation game called World of Tanks, which featured some of the most common and popular tanks from that era. I’ll explain the two games/series more in-depth and explain what game you should play depending on what you’re looking for. Both games/series have a few similarities and enough differences to cover different target audiences. There is also a fierce rivalry between the two games, similar to the rivalry between Battlefield and Call of Duty. Both Wargaming’s “World of _” series and War Thunder are free-to-play and very enjoyable games, but they both require a lot of grinding to unlock more weapons of war to play with. Considering all three will eventually dig into your wallet though, you probably won't stick to more than one.If you’re looking for a free-to-play WWII-modern era tank, plane, and ship combat simulation game, then you have two main choices to pick from. They are all free so I'd give them all a try, but I obviously am sticking with WoT's gameplay over warthunder's scope or warships'. The maps are terrible in this game, I feel like someone plops two flags down, adds three corridors between them, then hands it off to the art department and peaces out. T8+ can be very punishing if you don't have the latest meta premiums or the economy to sustain good loadouts in your tanks. Playing for free isn't nearly as inconvenient and frustrating as Warthunder, but it's still pay2win, especially at higher tiers. It has the fastest progression (but the grind can be much more miserable than Warships') and a massive amount of tank content. Since you've played it at some point I won't go into too may details, but it's by far the most polished of the three. WoT is somewhere in the middle in all of this. Horrible and extremely long grinds, very little game balance, a bad new user experience, a confusing UI, broken physics, and I feel like if Gaijin could reach out and smack you for playing F2P, they would. On the other hand, everything else about the game could frustrate you. I also feel like, generally, the maps are more interesting. Being on the dealing end of this feels amazing. The combat also has this oomph because of how dangerous the weapons are. I definitely have the least experience here, so I cant go into too much detail about how the endgame or p2w aspects are. You also have to like ships combat, something that I think isn't as universally enjoyed as tanks or planes. On the downside, the game is very monotonous (to me) and WG's greed is more egregious here. It also generally has the easiest progression. Warships is relaxing and has the easiest newbie experience.
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